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-rw-r--r--src/common/settings.cpp248
1 files changed, 132 insertions, 116 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index d4e55f988..15fd2e222 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -7,9 +7,16 @@
#include <exception>
#include <stdexcept>
#endif
+#include <compare>
+#include <cstddef>
+#include <filesystem>
+#include <functional>
#include <string_view>
+#include <type_traits>
+#include <fmt/core.h>
#include "common/assert.h"
+#include "common/fs/fs_util.h"
#include "common/fs/path_util.h"
#include "common/logging/log.h"
#include "common/settings.h"
@@ -17,11 +24,50 @@
namespace Settings {
+// Clang 14 and earlier have errors when explicitly instantiating these classes
+#ifndef CANNOT_EXPLICITLY_INSTANTIATE
+#define SETTING(TYPE, RANGED) template class Setting<TYPE, RANGED>
+#define SWITCHABLE(TYPE, RANGED) template class SwitchableSetting<TYPE, RANGED>
+
+SETTING(AudioEngine, false);
+SETTING(bool, false);
+SETTING(int, false);
+SETTING(std::string, false);
+SETTING(u16, false);
+SWITCHABLE(AnisotropyMode, true);
+SWITCHABLE(AntiAliasing, false);
+SWITCHABLE(AspectRatio, true);
+SWITCHABLE(AstcDecodeMode, true);
+SWITCHABLE(AstcRecompression, true);
+SWITCHABLE(AudioMode, true);
+SWITCHABLE(CpuAccuracy, true);
+SWITCHABLE(FullscreenMode, true);
+SWITCHABLE(GpuAccuracy, true);
+SWITCHABLE(Language, true);
+SWITCHABLE(NvdecEmulation, false);
+SWITCHABLE(Region, true);
+SWITCHABLE(RendererBackend, true);
+SWITCHABLE(ScalingFilter, false);
+SWITCHABLE(ShaderBackend, true);
+SWITCHABLE(TimeZone, true);
+SETTING(VSyncMode, true);
+SWITCHABLE(bool, false);
+SWITCHABLE(int, false);
+SWITCHABLE(int, true);
+SWITCHABLE(s64, false);
+SWITCHABLE(u16, true);
+SWITCHABLE(u32, false);
+SWITCHABLE(u8, false);
+SWITCHABLE(u8, true);
+
+#undef SETTING
+#undef SWITCHABLE
+#endif
+
Values values;
-static bool configuring_global = true;
-std::string GetTimeZoneString() {
- const auto time_zone_index = static_cast<std::size_t>(values.time_zone_index.GetValue());
+std::string GetTimeZoneString(TimeZone time_zone) {
+ const auto time_zone_index = static_cast<std::size_t>(time_zone);
ASSERT(time_zone_index < Common::TimeZone::GetTimeZoneStrings().size());
std::string location_name;
@@ -61,73 +107,35 @@ void LogSettings() {
};
LOG_INFO(Config, "yuzu Configuration:");
- log_setting("Controls_UseDockedMode", values.use_docked_mode.GetValue());
- log_setting("System_RngSeed", values.rng_seed.GetValue().value_or(0));
- log_setting("System_DeviceName", values.device_name.GetValue());
- log_setting("System_CurrentUser", values.current_user.GetValue());
- log_setting("System_LanguageIndex", values.language_index.GetValue());
- log_setting("System_RegionIndex", values.region_index.GetValue());
- log_setting("System_TimeZoneIndex", values.time_zone_index.GetValue());
- log_setting("System_UnsafeMemoryLayout", values.use_unsafe_extended_memory_layout.GetValue());
- log_setting("Core_UseMultiCore", values.use_multi_core.GetValue());
- log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue());
- log_setting("Renderer_UseResolutionScaling", values.resolution_setup.GetValue());
- log_setting("Renderer_ScalingFilter", values.scaling_filter.GetValue());
- log_setting("Renderer_FSRSlider", values.fsr_sharpening_slider.GetValue());
- log_setting("Renderer_AntiAliasing", values.anti_aliasing.GetValue());
- log_setting("Renderer_UseSpeedLimit", values.use_speed_limit.GetValue());
- log_setting("Renderer_SpeedLimit", values.speed_limit.GetValue());
- log_setting("Renderer_UseDiskShaderCache", values.use_disk_shader_cache.GetValue());
- log_setting("Renderer_GPUAccuracyLevel", values.gpu_accuracy.GetValue());
- log_setting("Renderer_UseAsynchronousGpuEmulation",
- values.use_asynchronous_gpu_emulation.GetValue());
- log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue());
- log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue());
- log_setting("Renderer_AsyncASTC", values.async_astc.GetValue());
- log_setting("Renderer_AstcRecompression", values.astc_recompression.GetValue());
- log_setting("Renderer_UseVsync", values.vsync_mode.GetValue());
- log_setting("Renderer_UseReactiveFlushing", values.use_reactive_flushing.GetValue());
- log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue());
- log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
- log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue());
- log_setting("Audio_OutputEngine", values.sink_id.GetValue());
- log_setting("Audio_OutputDevice", values.audio_output_device_id.GetValue());
- log_setting("Audio_InputDevice", values.audio_input_device_id.GetValue());
- log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd.GetValue());
+ for (auto& [category, settings] : values.linkage.by_category) {
+ for (const auto& setting : settings) {
+ if (setting->Id() == values.yuzu_token.Id()) {
+ // Hide the token secret, for security reasons.
+ continue;
+ }
+
+ const auto name = fmt::format(
+ "{:c}{:c} {}.{}", setting->ToString() == setting->DefaultToString() ? '-' : 'M',
+ setting->UsingGlobal() ? '-' : 'C', TranslateCategory(category),
+ setting->GetLabel());
+
+ log_setting(name, setting->Canonicalize());
+ }
+ }
log_path("DataStorage_CacheDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir));
log_path("DataStorage_ConfigDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir));
log_path("DataStorage_LoadDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::LoadDir));
log_path("DataStorage_NANDDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir));
log_path("DataStorage_SDMCDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir));
- log_setting("Debugging_ProgramArgs", values.program_args.GetValue());
- log_setting("Debugging_GDBStub", values.use_gdbstub.GetValue());
- log_setting("Input_EnableMotion", values.motion_enabled.GetValue());
- log_setting("Input_EnableVibration", values.vibration_enabled.GetValue());
- log_setting("Input_EnableTouch", values.touchscreen.enabled);
- log_setting("Input_EnableMouse", values.mouse_enabled.GetValue());
- log_setting("Input_EnableKeyboard", values.keyboard_enabled.GetValue());
- log_setting("Input_EnableRingController", values.enable_ring_controller.GetValue());
- log_setting("Input_EnableIrSensor", values.enable_ir_sensor.GetValue());
- log_setting("Input_EnableCustomJoycon", values.enable_joycon_driver.GetValue());
- log_setting("Input_EnableCustomProController", values.enable_procon_driver.GetValue());
- log_setting("Input_EnableRawInput", values.enable_raw_input.GetValue());
-}
-
-bool IsConfiguringGlobal() {
- return configuring_global;
-}
-
-void SetConfiguringGlobal(bool is_global) {
- configuring_global = is_global;
}
bool IsGPULevelExtreme() {
- return values.gpu_accuracy.GetValue() == GPUAccuracy::Extreme;
+ return values.gpu_accuracy.GetValue() == GpuAccuracy::Extreme;
}
bool IsGPULevelHigh() {
- return values.gpu_accuracy.GetValue() == GPUAccuracy::Extreme ||
- values.gpu_accuracy.GetValue() == GPUAccuracy::High;
+ return values.gpu_accuracy.GetValue() == GpuAccuracy::Extreme ||
+ values.gpu_accuracy.GetValue() == GpuAccuracy::High;
}
bool IsFastmemEnabled() {
@@ -144,6 +152,61 @@ float Volume() {
return values.volume.GetValue() / static_cast<f32>(values.volume.GetDefault());
}
+const char* TranslateCategory(Category category) {
+ switch (category) {
+ case Category::Audio:
+ return "Audio";
+ case Category::Core:
+ return "Core";
+ case Category::Cpu:
+ case Category::CpuDebug:
+ case Category::CpuUnsafe:
+ return "Cpu";
+ case Category::Renderer:
+ case Category::RendererAdvanced:
+ case Category::RendererDebug:
+ return "Renderer";
+ case Category::System:
+ case Category::SystemAudio:
+ return "System";
+ case Category::DataStorage:
+ return "Data Storage";
+ case Category::Debugging:
+ case Category::DebuggingGraphics:
+ return "Debugging";
+ case Category::Miscellaneous:
+ return "Miscellaneous";
+ case Category::Network:
+ return "Network";
+ case Category::WebService:
+ return "WebService";
+ case Category::AddOns:
+ return "DisabledAddOns";
+ case Category::Controls:
+ return "Controls";
+ case Category::Ui:
+ case Category::UiGeneral:
+ return "UI";
+ case Category::UiLayout:
+ return "UiLayout";
+ case Category::UiGameList:
+ return "UiGameList";
+ case Category::Screenshots:
+ return "Screenshots";
+ case Category::Shortcuts:
+ return "Shortcuts";
+ case Category::Multiplayer:
+ return "Multiplayer";
+ case Category::Services:
+ return "Services";
+ case Category::Paths:
+ return "Paths";
+ case Category::MaxEnum:
+ break;
+ }
+ return "Miscellaneous";
+}
+
void UpdateRescalingInfo() {
const auto setup = values.resolution_setup.GetValue();
auto& info = values.resolution_info;
@@ -212,66 +275,19 @@ void RestoreGlobalState(bool is_powered_on) {
return;
}
- // Audio
- values.volume.SetGlobal(true);
-
- // Core
- values.use_multi_core.SetGlobal(true);
- values.use_unsafe_extended_memory_layout.SetGlobal(true);
-
- // CPU
- values.cpu_accuracy.SetGlobal(true);
- values.cpuopt_unsafe_unfuse_fma.SetGlobal(true);
- values.cpuopt_unsafe_reduce_fp_error.SetGlobal(true);
- values.cpuopt_unsafe_ignore_standard_fpcr.SetGlobal(true);
- values.cpuopt_unsafe_inaccurate_nan.SetGlobal(true);
- values.cpuopt_unsafe_fastmem_check.SetGlobal(true);
- values.cpuopt_unsafe_ignore_global_monitor.SetGlobal(true);
+ for (const auto& reset : values.linkage.restore_functions) {
+ reset();
+ }
+}
- // Renderer
- values.fsr_sharpening_slider.SetGlobal(true);
- values.renderer_backend.SetGlobal(true);
- values.async_presentation.SetGlobal(true);
- values.renderer_force_max_clock.SetGlobal(true);
- values.vulkan_device.SetGlobal(true);
- values.fullscreen_mode.SetGlobal(true);
- values.aspect_ratio.SetGlobal(true);
- values.resolution_setup.SetGlobal(true);
- values.scaling_filter.SetGlobal(true);
- values.anti_aliasing.SetGlobal(true);
- values.max_anisotropy.SetGlobal(true);
- values.use_speed_limit.SetGlobal(true);
- values.speed_limit.SetGlobal(true);
- values.use_disk_shader_cache.SetGlobal(true);
- values.gpu_accuracy.SetGlobal(true);
- values.use_asynchronous_gpu_emulation.SetGlobal(true);
- values.nvdec_emulation.SetGlobal(true);
- values.accelerate_astc.SetGlobal(true);
- values.async_astc.SetGlobal(true);
- values.astc_recompression.SetGlobal(true);
- values.use_reactive_flushing.SetGlobal(true);
- values.shader_backend.SetGlobal(true);
- values.use_asynchronous_shaders.SetGlobal(true);
- values.use_fast_gpu_time.SetGlobal(true);
- values.use_vulkan_driver_pipeline_cache.SetGlobal(true);
- values.bg_red.SetGlobal(true);
- values.bg_green.SetGlobal(true);
- values.bg_blue.SetGlobal(true);
- values.enable_compute_pipelines.SetGlobal(true);
- values.use_video_framerate.SetGlobal(true);
+static bool configuring_global = true;
- // System
- values.language_index.SetGlobal(true);
- values.region_index.SetGlobal(true);
- values.time_zone_index.SetGlobal(true);
- values.rng_seed.SetGlobal(true);
- values.sound_index.SetGlobal(true);
+bool IsConfiguringGlobal() {
+ return configuring_global;
+}
- // Controls
- values.players.SetGlobal(true);
- values.use_docked_mode.SetGlobal(true);
- values.vibration_enabled.SetGlobal(true);
- values.motion_enabled.SetGlobal(true);
+void SetConfiguringGlobal(bool is_global) {
+ configuring_global = is_global;
}
} // namespace Settings